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Text File  |  1998-04-25  |  4KB  |  128 lines

  1. //Peril_4 (Greece)
  2. //An aggressive PER
  3. //
  4. //By Mark Stoker
  5. //April 25, 1998
  6.  
  7. DEFAULT
  8. 0     34    //SNPercentCivilianExplorers
  9. 1     34    //SNPercentCivilianBuilders
  10. 2     34    //SNPercentCivilianGatherers
  11. 3     2     //SNCapCivilianExplorers
  12. 4     2     //SNCapCivilianBuilders
  13. 5     -1    //SNCapCivilianGatherers
  14. 18    4     //SNTotalNumberExplorers (GETTING PHASED OUT)
  15. 35    0     //SNMinimumCivilianExplorers
  16.  
  17. 23    10    //SNArtifactReturnDistance (UNUSED AT THIS POINT)
  18. 24    75    //SNPercentVictoryClamp (UNUSED AT THIS POINT)
  19. 29    85    //SNMinimumPeaceLikeLevel (UNUSED AT THIS POINT)
  20. 32    85    //SNPercentExplorationRequired (TEMPORARILY UNUSED FOR SOLDIERS)
  21. 34    50    //SNZeroPriorityDistance
  22.  
  23. 40    0     //SNGroupFillMethod
  24. 75    2     //SNGroupCommanderSelectionMethod
  25. 76    15    //SNConsecutiveIdleUnitLimit
  26.  
  27. 36    2     //SNNumberAttackGroups
  28. 16    4     //SNMinimumAttackGroupSize
  29. 26    7     //SNMaximumAttackGroupSize
  30. 37    0     //SNAttackGroupMakeup (UNUSED AT THIS POINT)
  31. 41    3     //SNAttackGroupGatherSpacing
  32. 30    72    //SNPercentHealthRetreat
  33. 31    65    //SNPercentDeathRetreat
  34. 91    72    //SNPercentUnitHealthRetreat
  35.  
  36. 38    2     //SNNumberDefendGroups
  37. 25    1     //SNMinimumDefendGroupSize
  38. 28    3     //SNMaximumDefendGroupSize
  39. 39    0     //SNDefendGroupMakeup (UNUSED AT THIS POINT)
  40. 50    4     //SNGoldDefendPriority
  41. 51    0     //SNStoneDefendPriority
  42. 52    0     //SNForageDefendPriority
  43. 53    0     //SNChokePointDefendPriority (UNUSED AT THIS POINT)
  44. 54    0     //SNRuinsDefendPriority
  45. 55    1     //SNArtifactDefendPriority
  46. 56    2     //SNTownDefendPriority
  47. 57    2     //SNDefenseDistance
  48. 22    12    //SNSentryDistance
  49. 72    2     //SNSentryDistanceVariation
  50. 92    10    //SNDefendOverlapDistance
  51.  
  52. 42    1     //SNNumberExploreGroups
  53. 43    1     //SNMinimumExploreGroupSize
  54. 44    3     //SNMaximumExploreGroupSize
  55. 45    0     //SNExploreGroupMakeup (UNUSED AT THIS POINT)
  56.  
  57. 194   1     //SNCoopShareInformation
  58. 196   1     //SNCoopShareAttacking
  59. 197   35    //SNCoopShareAttackingInterval
  60. 198   90    //SNPercentageExploreExterminators
  61.  
  62. 46    30    //SNAttackSeparationTime
  63. 47    1     //SNAttackCoordination
  64. 19    75    //SNPercentEnemySightedResponse
  65. 20    50    //SNEnemySightedResponseDistance
  66. 48    30    //SNAttackResponseSeparationTime
  67. 49    1     //SNRetreatAfterTargetDestroyed
  68. 71    1     //SNLockAttackAndAttackResponse 
  69.  
  70. 58    2     //SNNumberBoatAttackGroups
  71. 59    1     //SNMinimumBoatAttackGroupSize
  72. 60    5     //SNMaximumBoatAttackGroupSize
  73.  
  74. 67    1     //SNNumberBoatDefendGroups
  75. 68    1     //SNMinimumBoatDefendGroupSize
  76. 69    3     //SNMaximumBoatDefendGroupSize
  77. 70    5     //SNDockDefendPriority
  78.  
  79. 61    2     //SNNumberBoatExploreGroups
  80. 62    2     //SNMinimumBoatExploreGroupSize
  81. 63    4     //SNMaximumBoatExploreGroupSize
  82.  
  83. 64    1     //SNDesiredNumberTradeEscorts
  84. 65    0     //SNDesiredNumberFishEscorts
  85. 66    2     //SNDesiredNumberTransportEscorts
  86.  
  87. 73    15    //SNMinimumTownSize
  88. 74    20    //SNMaximumTownSize
  89. 86    50    //SNStoragePitMaxDistance
  90. 87    50    //SNGranaryMaxDistance
  91. 84    1     //SNNumberWallGates
  92. 85    4     //SNSizeWallGates
  93.  
  94. 77    5     //SNTargetEvaluationDistance
  95. 78    1     //SNTargetEvaluationHitpoints
  96. 79    1     //SNTargetEvaluationDamageCapability
  97. 80    0     //SNTargetEvaluationKills
  98. 81    0     //SNTargetEvaluationAllyProximity
  99. 82    0     //SNTargetEvaluationROF
  100. 83    0     //SNTargetEvaluationRandomness
  101. 89    0     //SNTargetEvaluationAttackAttempts
  102. 90    0     //SNTargetEvaluationRange
  103. 144   -2    //SNTargetEvaluationBoat
  104.  
  105. 106   17    //SNSpecialAttackType1 (Transport)
  106. 109   25    //SNSpecialAttackInfluence1
  107. 107   250   //SNSpecialAttackType2 (Catapult Trireme)
  108. 110   24    //SNSpecialAttackInfluence2
  109. 108   15    //SNSpecialAttackType3 (Trade Boat)
  110. 111   4     //SNSpecialAttackInfluence3
  111.  
  112. 103   1     //SNAttackIntelligence
  113.  
  114. 180   0     //SNAutoBuildHouses
  115. 206   0     //SNAutoBuildFarms
  116. 207   1     //SNAutoBuildTowers
  117. 208   1        //SNAutoBuildDocks
  118. 209   1     //SNAutoBuildFishingBoats
  119. 210   1     //SNAutoBuildTransports
  120. 223   1     //SNAutoBuildWarships
  121.  
  122. 88    2     //SNTacticalUpdateFrequency
  123. 188   1     //SNAttackWinningPlayer
  124.  
  125. //
  126. //
  127. END
  128.