home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Inside Mac Games Volume 7 #5
/
IMG Vol 7-5.iso
/
More For Your Game
/
Age of Empires
/
Single-Player
/
Peril
/
Peril_4.per
< prev
next >
Wrap
Text File
|
1998-04-25
|
4KB
|
128 lines
//Peril_4 (Greece)
//An aggressive PER
//
//By Mark Stoker
//April 25, 1998
DEFAULT
0 34 //SNPercentCivilianExplorers
1 34 //SNPercentCivilianBuilders
2 34 //SNPercentCivilianGatherers
3 2 //SNCapCivilianExplorers
4 2 //SNCapCivilianBuilders
5 -1 //SNCapCivilianGatherers
18 4 //SNTotalNumberExplorers (GETTING PHASED OUT)
35 0 //SNMinimumCivilianExplorers
23 10 //SNArtifactReturnDistance (UNUSED AT THIS POINT)
24 75 //SNPercentVictoryClamp (UNUSED AT THIS POINT)
29 85 //SNMinimumPeaceLikeLevel (UNUSED AT THIS POINT)
32 85 //SNPercentExplorationRequired (TEMPORARILY UNUSED FOR SOLDIERS)
34 50 //SNZeroPriorityDistance
40 0 //SNGroupFillMethod
75 2 //SNGroupCommanderSelectionMethod
76 15 //SNConsecutiveIdleUnitLimit
36 2 //SNNumberAttackGroups
16 4 //SNMinimumAttackGroupSize
26 7 //SNMaximumAttackGroupSize
37 0 //SNAttackGroupMakeup (UNUSED AT THIS POINT)
41 3 //SNAttackGroupGatherSpacing
30 72 //SNPercentHealthRetreat
31 65 //SNPercentDeathRetreat
91 72 //SNPercentUnitHealthRetreat
38 2 //SNNumberDefendGroups
25 1 //SNMinimumDefendGroupSize
28 3 //SNMaximumDefendGroupSize
39 0 //SNDefendGroupMakeup (UNUSED AT THIS POINT)
50 4 //SNGoldDefendPriority
51 0 //SNStoneDefendPriority
52 0 //SNForageDefendPriority
53 0 //SNChokePointDefendPriority (UNUSED AT THIS POINT)
54 0 //SNRuinsDefendPriority
55 1 //SNArtifactDefendPriority
56 2 //SNTownDefendPriority
57 2 //SNDefenseDistance
22 12 //SNSentryDistance
72 2 //SNSentryDistanceVariation
92 10 //SNDefendOverlapDistance
42 1 //SNNumberExploreGroups
43 1 //SNMinimumExploreGroupSize
44 3 //SNMaximumExploreGroupSize
45 0 //SNExploreGroupMakeup (UNUSED AT THIS POINT)
194 1 //SNCoopShareInformation
196 1 //SNCoopShareAttacking
197 35 //SNCoopShareAttackingInterval
198 90 //SNPercentageExploreExterminators
46 30 //SNAttackSeparationTime
47 1 //SNAttackCoordination
19 75 //SNPercentEnemySightedResponse
20 50 //SNEnemySightedResponseDistance
48 30 //SNAttackResponseSeparationTime
49 1 //SNRetreatAfterTargetDestroyed
71 1 //SNLockAttackAndAttackResponse
58 2 //SNNumberBoatAttackGroups
59 1 //SNMinimumBoatAttackGroupSize
60 5 //SNMaximumBoatAttackGroupSize
67 1 //SNNumberBoatDefendGroups
68 1 //SNMinimumBoatDefendGroupSize
69 3 //SNMaximumBoatDefendGroupSize
70 5 //SNDockDefendPriority
61 2 //SNNumberBoatExploreGroups
62 2 //SNMinimumBoatExploreGroupSize
63 4 //SNMaximumBoatExploreGroupSize
64 1 //SNDesiredNumberTradeEscorts
65 0 //SNDesiredNumberFishEscorts
66 2 //SNDesiredNumberTransportEscorts
73 15 //SNMinimumTownSize
74 20 //SNMaximumTownSize
86 50 //SNStoragePitMaxDistance
87 50 //SNGranaryMaxDistance
84 1 //SNNumberWallGates
85 4 //SNSizeWallGates
77 5 //SNTargetEvaluationDistance
78 1 //SNTargetEvaluationHitpoints
79 1 //SNTargetEvaluationDamageCapability
80 0 //SNTargetEvaluationKills
81 0 //SNTargetEvaluationAllyProximity
82 0 //SNTargetEvaluationROF
83 0 //SNTargetEvaluationRandomness
89 0 //SNTargetEvaluationAttackAttempts
90 0 //SNTargetEvaluationRange
144 -2 //SNTargetEvaluationBoat
106 17 //SNSpecialAttackType1 (Transport)
109 25 //SNSpecialAttackInfluence1
107 250 //SNSpecialAttackType2 (Catapult Trireme)
110 24 //SNSpecialAttackInfluence2
108 15 //SNSpecialAttackType3 (Trade Boat)
111 4 //SNSpecialAttackInfluence3
103 1 //SNAttackIntelligence
180 0 //SNAutoBuildHouses
206 0 //SNAutoBuildFarms
207 1 //SNAutoBuildTowers
208 1 //SNAutoBuildDocks
209 1 //SNAutoBuildFishingBoats
210 1 //SNAutoBuildTransports
223 1 //SNAutoBuildWarships
88 2 //SNTacticalUpdateFrequency
188 1 //SNAttackWinningPlayer
//
//
END